MetascriptDex/RB:D658 (Silph Co. 10F): Difference between revisions

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Line 15: Line 15:
*'''0x09''': Unknown/nothing noticeable happens
*'''0x09''': Unknown/nothing noticeable happens
*'''0x0A''', '''0x10''': Arbitrary code execution at D835
*'''0x0A''', '''0x10''': Arbitrary code execution at D835
*'''0x0B-'''0x0E''', '''0x11'''-'''0x14''': [[Invalid opcode]] at 16:6204/game freeze
*'''0x0B-0x0E, 0x11-0x14''': [[Invalid opcode]] at 16:6204/game freeze
*'''0x0F''', '''0x15''': Unknown/nothing noticeable happens
*'''0x0F''', '''0x15''': Unknown/nothing noticeable happens



Latest revision as of 19:17, 23 December 2018

(↑ Back to the MetascriptDex index)

This article details various glitch meta-map scripts on Silph Co's 10F in Pokémon Red and Blue.

The script is controlled by memory address D658.

  • 0x01: Trainer escape glitch compatible script
  • 0x02: Unknown/nothing noticeable happens
  • 0x03: Long walking lag followed by game freeze
  • 0x04: Walking lag followed by game freeze
  • 0x05: Game freeze
  • 0x06: Arbitrary code execution (F808 in Echo RAM, equivalent to D808 in RAM)
  • 0x07: Game freeze
  • 0x08: Arbitrary code execution (F808 in Echo RAM, equivalent to D808 in RAM)
  • 0x09: Unknown/nothing noticeable happens
  • 0x0A, 0x10: Arbitrary code execution at D835
  • 0x0B-0x0E, 0x11-0x14: Invalid opcode at 16:6204/game freeze
  • 0x0F, 0x15: Unknown/nothing noticeable happens


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