MetascriptDex/RB:D659 (Silph Co. 11F): Difference between revisions
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>Torchickens (Created page with "(↑ Back to the MetascriptDex index) thumb|right|160px|The 0x09 [[Glitch City]] This article details various glitch meta-map scrip...") |
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*'''0x02''': Unknown effect/game may not freeze |
*'''0x02''': Unknown effect/game may not freeze |
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*'''0x03''': Face left/Giovanni fight |
*'''0x03''': Face left/Giovanni fight |
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*'''0x04 |
*'''0x04, 0x05''': "Blast it all! You ruined our plans for SILPH! But, TEAM ROCKET will never fall! (PLAYER)! Never forget that all POKéMON exist for TEAM ROCKET! I must go, but I shall return!" (Trainer escape glitch compatible?) |
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*'''0x06''': [[Invalid opcode]] at 18:61CF (freeze, also freeze on 3DS Virtual Console?) |
*'''0x06''': [[Invalid opcode]] at 18:61CF (freeze, also freeze on 3DS Virtual Console?) |
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*'''0x07''': [[Arbitrary code execution]] at CBD8 in WRAM |
*'''0x07''': [[Arbitrary code execution]] at CBD8 in WRAM |
Revision as of 19:54, 23 December 2018
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts on Silph Co's 11F in Pokémon Red and Blue.
The script is controlled by memory address D659.
- 0x01: Trainer escape glitch compatible script
- 0x02: Unknown effect/game may not freeze
- 0x03: Face left/Giovanni fight
- 0x04, 0x05: "Blast it all! You ruined our plans for SILPH! But, TEAM ROCKET will never fall! (PLAYER)! Never forget that all POKéMON exist for TEAM ROCKET! I must go, but I shall return!" (Trainer escape glitch compatible?)
- 0x06: Invalid opcode at 18:61CF (freeze, also freeze on 3DS Virtual Console?)
- 0x07: Arbitrary code execution at CBD8 in WRAM
- 0x08: Arbitrary code execution at C07F in WRAM
- 0x09: May make the player appear at the bottom of the screen at a (very partial) Glitch City, followed by a game freeze.
- 0x0A: Arbitrary code execution at CD62 in WRAM
- 0x0B: Unknown effect/game may not freeze
- 0x0C: Game may freeze
- 0x0D: Arbitrary code execution at FA32 in Echo RAM (a copy of DA32)
- 0x0E: Arbitrary code execution at CD3D in WRAM
- 0x0F: Invalid opcode freeze at 0DEE (D3), or lock-up without music (3DS VC)
- 0x10: Arbitrary code execution at AFCF in SRAM
- 0x11: Arbitrary code execution at B4E0 in SRAM
- 0x12: Arbitrary code execution at F03E in WRAM (a copy of D03E)
- 0x13: Likely freeze
- 0x14: Invalid opcode freeze at 1A:5177 (FC) or freeze (3DS Virtual Console)
- 0x15: Arbitrary code execution at E003 in Echo RAM (C003)
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