MetascriptDex/RB:D668 (Seafoam Islands 5)
Jump to navigation
Jump to search
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts for Sefoam Islands bottom floor in Pokémon Red and Blue. The script is controlled by memory address D668.
- 0x00: Typical functioning
- 0x01-0x03, 0x05, 0x07, 0x13: No water current
- 0x04: Arbitrary code execution (8000 in VRAM)
- 0x06: Game attempts to execute inaccessible RAM at FED0
- 0x08: ACE (WRA0: CDE7)
- 0x09: ACE (8000)
- 0x0A: Water graphics corrupt (can occur twice resulting in a different (combined) corruption)
- 0x0B: ACE (8000)
- 0x0C: ACE (C9D6)
- 0x0D: ACE (80FA)
- 0x0E: ACE (Echo RAM: E6D8 (C6D8))
- 0x0F: Inaccessible RAM execution attempt at FE03
- 0x10: ACE (C803)
- 0x11: Inaccessible RAM execution attempt at FE21
- 0x12: ACE (CD67)
- 0x14: ACE (Echo RAM: FAD0 (DAD0))
- 0x15: ACE (CD3D)
This article or section is a stub. You can help Glitch City Wiki by expanding it. |