MetascriptDex/Y:D5FF (Route 6): Difference between revisions
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(Created page with "(↑ Back to the MetascriptDex index) This article details various glitch meta-map scripts on Route 6 in {{Yellow}}....") |
m (Evie (Torchickens) moved page MetascriptDex/Y:W ROUTE6CURSCRIPT to MetascriptDex/Y:D5FF (Route 6)) |
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Latest revision as of 13:05, 24 January 2021
(↑ Back to the MetascriptDex index)
This article details various glitch meta-map scripts on Route 6 in Pokémon Yellow.
The script is controlled by memory address D5FF.
Highlights
- 0x03-0x08: Walking lag with sound effects
- 0x0A, 0x10, 0x13: Game freeze
- 0x0B, 0x11, 0x12, 0x17: Arbitrary code execution at D7C8
- 0x0C, 0x0E, 0x0F: Sound effects followed by invalid opcode 0xDD at 0A:4D48. If skipped (possibly on Virtual Console), also a game freeze.
- 0x0D: Glitch music/cries play, player is frozen on the spot
- 0x16: Game freeze (different apparent result/black screen)
- 0x18: Keep playing a sound on repeat, but can still move with walking lag. The sound is actually the start of a channel of the Route 3 music, which can be listened to by opening the menu (and receiving a 15 error)
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