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The '''MetascriptDex''' is a database of the effects of [[glitch meta-map script activation|glitch meta-map scripts]] also known as GameProgressFlags.
There are at least 98*128=12544<ref>This would be 98*256=25088, however an <code><big>add a</big></code> instruction in <code><big>CallFunctionInTable</big></code> causes values over 127 to loop back to 0.</ref> possible scripts for each version, which amounts to a huge 25088 scripts split between Red/Blue and Yellow if there are no differences between the Red and Blue behavior.
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Due to this, it is unlikely all scripts will ever be covered in the future, however some of the 'highlights' may be indicated in the relevant articles below.
The
Thanks the Pokémon Red and Pokémon Yellow disassembly projects for originally documenting these.<ref>[https://github.com/pret/pokered/blob/master/ram/wram.asm Pokémon Red disassembly project WRAM]</ref><ref>[https://github.com/pret/pokeyellow/blob/master/ram/wram.asm Pokémon Yellow disassembly project WRAM]</ref>
==In Red/Blue==
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