Minus World (Super Mario Bros.): Difference between revisions

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It is actually World 36-1 (however 36 is displayed as a blank space) and cannot be beaten in the NES version.
It is actually World 36-1 (however 36 is displayed as a blank space) and cannot be beaten in the NES version.


The glitch course can be accessed with a wall clipping glitch to enter the left-most warp pipe in World 1-2 before the "welcome to warp zone" message appears. It is almost identical to World 7-2, except the end pipe leads the player back to the beginning of the course.
It can be accessed by exploiting a wall clipping glitch at the end of Stage 1-2. The most popular method involves breaking the second and third blocks to the right from the end pipe, but leaving the last block unbroken.

If Mario faces the left and jumps backwards to touch the pipe towards the block, it is possible for him to clip through the wall to the first warp pipe. If he later enters the pipe before the "Welcome to Warp Zone!" message appears, he can enter Stage 36-1.

This glitch course was later referenced as an Easter egg in the game Super Paper Mario.


A similar glitch course also exists in the Famicom Disk System of the game which can be beaten to progress to World -2 and World -3 before being taken back to the title screen, but the design of this glitch course is very different.
A similar glitch course also exists in the Famicom Disk System of the game which can be beaten to progress to World -2 and World -3 before being taken back to the title screen, but the design of this glitch course is very different.

Revision as of 18:14, 31 December 2017

This article describes glitches in Super Mario Bros., a game outside the Pokémon franchise. See Non-Pokémon glitches for a list of non-Pokémon glitch articles.

This article must comply with the non-Pokémon glitches guideline.

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Entering the Minus World in Super Mario Bros. (NES)

The Minus World ("World -1") is an infamous glitch course in Super Mario Bros. for the Nintendo Entertainment System, and is regarded by some as one of the most well-known video games glitches.

It is actually World 36-1 (however 36 is displayed as a blank space) and cannot be beaten in the NES version.

It can be accessed by exploiting a wall clipping glitch at the end of Stage 1-2. The most popular method involves breaking the second and third blocks to the right from the end pipe, but leaving the last block unbroken.

If Mario faces the left and jumps backwards to touch the pipe towards the block, it is possible for him to clip through the wall to the first warp pipe. If he later enters the pipe before the "Welcome to Warp Zone!" message appears, he can enter Stage 36-1.

This glitch course was later referenced as an Easter egg in the game Super Paper Mario.

A similar glitch course also exists in the Famicom Disk System of the game which can be beaten to progress to World -2 and World -3 before being taken back to the title screen, but the design of this glitch course is very different.

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