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'''Missing Number''' (Japanese: '''けつばん''' ''Ketsuban'', lit. "Missing Number"), displayed in-game as '''MissingNo.''', refers to a group of glitch Pokémon that act as fillers for vacant slots. For each version, there are 39 separate MissingNo. slots. Three particular examples also serve a specific purpose throughout the game; as the Kabutops Fossil, the Aerodactyl Fossil, and Pokémon Tower Ghost.
Most of the data pertaining to MissingNo. is clearly glitched and unintentional (and there is no error prevention, unlike for example the
The index numbers for "MissingNo." entries appear in between valid Pokémon, and combined they add up to 190 entries (151 valid Pokémon+39 MissingNo.). This was in fact an early number for the total number of Pokémon according to the 2020 Pokémon Blue source code leak, but it is also known that in total Game Freak have created [http://lavacutcontent.com/sugimori-masuda-developer-interview/ even more draft designs of Pokémon]/or [https://tcrf.net/Prerelease:Pok%C3%A9mon_Red_and_Blue/Early_Development#Capsule_Monster_Pitch any other monster designs pertaining to the Capsule Monsters pitch] than 190, just not necessarily ever programmed into the game. One MissingNo. that doesn't exist in the final games may have also been replaced with Mew (hence hypothetically at this point in development, there were 40 MissingNo.; not 39). According to [https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/1-Just-Making-The-Last-Train/1-Just-Making-The-Last-Train-225842.html Iwata Asks (Pokémon HeartGold and SoulSilver)], Mew was programmed into the game near the very end, after debugging features were removed to make space. At some point (as found by asset leaks) a cut Pokémon actually occupied this Mew's index number (0x15, dec:21) as [https://tcrf.net/Development:Pok%C3%A9mon_Red_and_Blue/Pok%C3%A9mon_Data Omega].
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