Move 0x00 corruption (Generation I): Difference between revisions
→Advanced Yellow usage
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With the TMTRAINER effect, the enemy Pokémon's species will change into a level 127 Missingno. (hex:32) if sprites are not flipped, and a level 127 Horsea is obtainable by catching the enemy Pokémon if the sprites are flipped. Though the Pokémon's sprite will not change to the new Pokémon until it is captured, its palette may change to that of the new Pokémon.
In the Japanese versions (at least Red/Green), the equivalent Pokémon are Level 127 Missingno. (hex:38) and Level 127 Pikachu.
==Advanced Red/Blue usage==
In Pokémon Red and Blue, [
For an image showing where the bush tiles should be, and further information, please see [https://www.youtube.com/watch?v=Sst_5kAX2y4 this Youtube video by TheZZAZZGlitch].
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Despite the fact that 0x00 move corruption no longer works by directly bringing over tiles from outside of battle in this version, it is still possible to get the aforementioned Level 127 MissingNo. or Horsea by flashing the items menu in battle.
Additionally, using the [[
Additionally, the glitches [[LOL glitch]] and [[Rival LOL glitch]] which make use of [[unterminated name glitch item]]s are alternative glitches to 0x00 move corruption and can be used together to obtain many Pokémon and/or glitch Pokémon.
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In Pokémon Red and Blue and Yellow, '-' acts as a damaging move with Fissure's animation that may freeze the game if it doesn't defeat the opponent.
In {{RB}}, the effect of the move (move effect 0x74) [[arbitrary code execution|executes arbitrary code]] at F928 (Echo RAM for D928). For more information on how to exploit this, see [
==Note==
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