Move 0x00 corruption (Generation I): Difference between revisions

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>Wack0
>Sherkel
(Cleanup, and added a TON of data on names.)
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==How it works==
==How it works==
When you switch the third move with the first move, they are still switched after the battle ends.
When the third move is switched with the first move, they are still switched after the battle ends.
So, this was the Ditto's move list:
So, assume this was a Ditto's move list:


90 00 00 00 (Transform (none) (none) (none))
90 00 00 00 (Transform (none) (none) (none))
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00 00 90 00 ((none) (none) Transform (none))
00 00 90 00 ((none) (none) Transform (none))


But, of course, when hex 00 is the first move in the list, it becomes Cooltrainer and makes all moves below invisible.
But, of course, when [[HEX]] 00 is the first move in the list, it becomes the Cooltrainer move and makes all moves below invisible.
So your Ditto's moves are really:
So the Ditto's moves are really:


00 00 90 00 (Cooltrainer (none) Transform (none))
00 00 90 00 (Cooltrainer (none) Transform (none))
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and will appear as (none) (none) (none) (none).
and will appear as (none) (none) (none) (none).


However, you can select Transform, and when you use it on a pokemon with 3+ moves, you can switch them back again !
However, Transform can be selected, and when it is used on a Pokémon with three or more moves, they can be switched back again.

==Names seen for Cooltrainer==
The Cooltrainer move has many different names that can be seen in different situations. Though in the move list it's name is simply "-", in battle and when using a PP Up on it, more names can be seen.
===Names in battle===
These are the names for the Cooltrainer move that have been seen in battle and their effects:
====MEW====
The animation for the move Fissure plays, and the game [[game freeze|freezes]].
====Blank====
There have been various effects for this name.
* The animation for Fissure plays.
* Music changes to that of a trainer challenge and the [[screwed-up sounds effect]] begins.
* The [[TMTRAINER]] effect begins.
* A generic strike animation plays.
* A generic strike animation plays and the [[TMTRAINER]] effect begins.
* The animation for the move Fissure plays, and the game [[game freeze|freezes]].
====The name of [[RB:000]]====
No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.
====SING====
No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.
====Glitchy character before the name of opponent====
No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.
====KANGASKHAN====
The animation for the move Fissure plays, and the game [[game freeze|freezes]].
====ROCK SLIDE====
The animation for Fissure plays, and the [[screwed-up sounds effect]] begins.
====LPCTM====
No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed. However, an observation has been that after the games says "DITTO used LPCTM!", there is no pause between the time it says that and the time it started to say "DITTO's attack missed!".
====THRASH====
The animation for Fissure plays, and the [[screwed-up sounds effect]] begins.
====y====
No actual effects have been recorded for this move name, as all times as it has been seen the attack has missed.
====SC (opponent's name)====
The [[TMTRAINER]] effect begins.
===Names while using PP Up===
These names do not only include the Cooltrainer move, but of the other blank moves following it. The Cooltrainer move is referred to here as "Slot 1".
====Raising PP====
=====Slots 1, 3, 4=====
* Blank
* y
=====Slot 2=====
Always TRANSFORM.
====Maxed out PP====
=====Slot 1=====
* ALL(next Pokémon in team's name)
* Blank