Mr. Fuji's house door glitch: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens (Created page with "frame|right|Activating the glitch. '''Mr. Fuji's house door glitch''' is a natural glitch in {{RBY}}, including both the English and Ja...") |
>Torchickens No edit summary |
||
Line 1: | Line 1: | ||
[[File:Fuji house door glitch. |
[[File:Fuji house door glitch.gif|frame|right|Activating the glitch.]] |
||
'''Mr. Fuji's house door glitch''' is a [[natural glitch]] in {{RBY}}, including both the English and Japanese versions. |
'''Mr. Fuji's house door glitch''' is a [[natural glitch]] in {{RBY}}, including both the English and Japanese versions. |
||
Revision as of 00:06, 10 September 2016
Mr. Fuji's house door glitch is a natural glitch in Pokémon Red, Blue, and Yellow, including both the English and Japanese versions.
After rescuing Mr. Fuji from the Pokémon Tower (which occurs before receiving the Poké Flute, normally after getting the Silph Scope from the Rocket Hideout) the player will be placed in Mr. Fuji's house on the right exit mat.
If the player tries to leave immediately by walking down, the door won't work. But if they take one step that is possible (i.e. north, west or east), then the door will work again.
| |
See also
- Map hex:99 house door glitch - The same glitch (although not a natural glitch) with map hex:99; a house in Fuchsia City.