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Mystery Zone: Difference between revisions

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{{Bulbapedia}}
 
In the [[bp:Generation IV|Generation IV]] handheld Pokémon games; a 'Mystery Zone' (Japanese: '''なぞのばしょ''') refers to any of many areas which act as [[placeholder]]s in between multiple areas normally accessible within the game. In the Japanese versions of {{DPPPlatinum}} and 'Mystery{{HGSS}}, Zone'the location (Japanese:header is changed from なぞのばしょ to '''----''') inbut {{HGSS}}the refersold toheader anyis ofstill manypresent areasand whichis actused aswhen [[placeholder|placeholders]]a inPokémon betweenhas multiplea areas"caught" normallylocation accessibleset withinto the gameMystery Zone.
 
The reason that these areas exist is because Generation IV feature 'dynamic' maps, where your location is based on global coordinates, rather than map specific coordinates like in Generation I.{{fact}} The fact that not every 'real' map is linked to another 'real' map means that there are placeholder locations, or 'Mystery Zones' in between. It has also been suggested that the Mystery Zones mark the exact locations in the Underground. {{fact}}
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"[[Mystery Egg glitch|Mystery Eggs]]" marked as originating from the Mystery Zone have appeared in the PC boxes of some players of Pokémon X and Y. They also have an obtained date of '0/0/2000'.
 
In the Japanese versions, the name is also the same and if character mode is set to kanji, the name is rendered as なぞの場所; in kana-only mode, it is rendered like in Generation IV (なぞのばしょ).
 
==See also==
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