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Out of bounds: Difference between revisions

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Since byte operations overflow and underflow normally, the left side and right side are "connected together", and so are the top side and the bottom side, although the player cannot directly step through the boundary without triggering a (possibly invalid) map connection.
 
=== {{Anchor|Freeze tile}} Accessing out of bound areas ===
 
If the player tries to directly step out of bounds by [[walking through walls]], the game will try to load the connecting map when the player goes onto a tile with:
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==In [[bp:Generation IV|Generation IV]]==
{{main|Void}}
 
In [[bp:Generation IV|Generation IV]], the player can step out of bounds using the [[Tweaking]] or [[Elite Four door glitch]] (the Elite Four door glitch only works in Japanese Diamond/Pearl). Going out of bounds is also known as entering the '''void'''.
 
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==In [[bp:Generation VII|Generation VII]]==
In {{SM}}, it is possible to go out of bounds in a Pokémon Center with the [[delivery man out of bounds glitch]], but it is not possible to enter other maps. It is also possible to clip through some NPCs in several areas of the game and go out of bounds, however you cannot save your game once in this position.
 
==Walk through walls GameShark codes==
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