Out of bounds: Difference between revisions
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Unlike Generation I to III, coordinates in Generation IV are global instead of map specific{{fact}}, so it is possible to get to many maps even including outdoor maps from indoors. There are invalid maps surrounding the space between existing maps known as [[Mystery Zone]]s (Japanese HeartGold/SoulSilver: "----"). |
Unlike Generation I to III, coordinates in Generation IV are global instead of map specific{{fact}}, so it is possible to get to many maps even including outdoor maps from indoors. There are invalid maps surrounding the space between existing maps known as [[Mystery Zone]]s (Japanese HeartGold/SoulSilver: "----"). |
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==In [[bp:Generation V|Generation V]]== |
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A type of void can be seen in [[bp:Generation V|Generation V]] core games, using a [[cheating device]] to [[walk through walls (disambiguation)|walk through walls]]. There is no known way of entering it, however. |
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{{clr}} |
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{{YouTube|rlckFzzs3JY|MrGameDude4444}} |
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==In [[bp:Generation VI|Generation VI]]== |
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A type of void can be created in {{XY}}, {{ORAS}} with the [[Super Training void effect]], but it is not possible to enter it. |
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==In [[bp:Generation VII|Generation VII]]== |
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In {{SM}}, it is possible to go out of bounds in a Pokémon Center with the [[delivery man out of bounds glitch]], but it is not possible to enter other maps. |
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==Walk through walls GameShark codes== |
==Walk through walls GameShark codes== |