Out of bounds: Difference between revisions
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>ISSOtm m (Added a few Gen III infos... There isn't much to see, though.) |
>ISSOtm m (→Glitch Hell: This http://forums.glitchcity.info/index.php/topic,7401.0.html happened, so I'll need to correct this. Still no explanation, though ><) |
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Glitch Hell has not been observed on a real Game Boy running later revisions of Red, Green and Yellow, so it is probably an emulation error. ('real' behavior on the initial revisions is unconfirmed) |
Glitch Hell has not been observed on a real Game Boy running later revisions of Red, Green and Yellow, so it is probably an emulation error. ('real' behavior on the initial revisions is unconfirmed) |
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However, Glitch Hell has been observed on a GBA SP running a French version of Pokémon Red. |
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Stepping out of bounds can easily be achieved by the tile corruption effect caused by the [[dokokashira door glitch]] if in Pallet Town the player steps near the 6th/7th posts from the bottom right and walks around until they can step through them. |
Stepping out of bounds can easily be achieved by the tile corruption effect caused by the [[dokokashira door glitch]] if in Pallet Town the player steps near the 6th/7th posts from the bottom right and walks around until they can step through them. |