Out of bounds: Difference between revisions

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>ISSOtm
m (Added a few Gen III infos... There isn't much to see, though.)
>ISSOtm
m (→‎Glitch Hell: This http://forums.glitchcity.info/index.php/topic,7401.0.html happened, so I'll need to correct this. Still no explanation, though ><)
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Glitch Hell has not been observed on a real Game Boy running later revisions of Red, Green and Yellow, so it is probably an emulation error. ('real' behavior on the initial revisions is unconfirmed)
Glitch Hell has not been observed on a real Game Boy running later revisions of Red, Green and Yellow, so it is probably an emulation error. ('real' behavior on the initial revisions is unconfirmed)

However, Glitch Hell has been observed on a GBA SP running a French version of Pokémon Red.


Stepping out of bounds can easily be achieved by the tile corruption effect caused by the [[dokokashira door glitch]] if in Pallet Town the player steps near the 6th/7th posts from the bottom right and walks around until they can step through them.
Stepping out of bounds can easily be achieved by the tile corruption effect caused by the [[dokokashira door glitch]] if in Pallet Town the player steps near the 6th/7th posts from the bottom right and walks around until they can step through them.