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Party remaining HP glitch: Difference between revisions

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>Torchickens
(Created page with "{{Major glitches}} {{incomplete|Test a method for the glitch in Red and Blue (is it possible to use the expanded items pack to change escape permissions and escape the Pokémo...")
 
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{{Major glitches}}
{{incomplete|<br>Test a method for the glitch in Red and Blue (is it possible to use the expanded items pack to change escape permissions and escape the Pokémon Center with an Escape Rope?)}}
<!--Description taken from ChickasaurusGL's video with permission.-->
The '''party remaining HP glitch''' is a glitch in {{Y}} (and likely {{RB}}). It allows the player to change a Pokémon's species byte 2 ID based on the remaining HP left of Pokémon 1, in a party corrupted by [[Super Glitch (Generation I)|Super Glitch]].
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3) From now on don't view the party from the start menu. Deposit the second Pokémon in the party twice.
 
Pokémon 1 should now have 267 HP and be poisoned. Walk around until you get the decimal ID of a glitch Pokémon you want (httphttps://glitchcity.info/wiki/The_Big_HEX_List) after each HP drop from poison and use 9F to get rid of Glitch Cities. Q (FF) cannot be obtained with this method because it tells the game not to shift HP into species in step 4.
 
4) Deposit the second Pokémon in the party twice, to shift Pokémon 1's HP into its species byte 2.
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