Perpetual spinning effect: Difference between revisions
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==Summary== |
==Summary== |
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If the player performs the [[Safari Zone exit glitch]] but makes their 500th step be on a spinning tile, the effect will persist while walking normally until the player uses another spinning tile. |
If the player performs the [[Safari Zone exit glitch]] but makes their 500th step be on a spinning tile, the spinning effect will persist while walking normally until the player uses another spinning tile. |
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[[File:SpinningGlitch.png|frameless]] |
[[File:SpinningGlitch.png|frameless]] |
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==Sprite transformation== |
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Furthermore, depending on the location that the glitch was set up, it is possible to temporarily change the player's overworld sprite to a different one while the glitch is in effect. For the English versions, the correspondences are as follows: |
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While this glitch is in effect, it is possible to temporarily change the player's overworld sprite to a different one by using a PC, and holding a direction button while exiting the PC interface. <!-- The effect ends as soon as the player uses a door, or stops moving at any moment. --><!-- Not yet sure about this, especially the "stops moving" part (which I only inferred from the Google translation of the Spanish video description). More information needed. --> |
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The sprite displayed depends on the location of the PC used. The correspondences below are for the English versions: |
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{| class="wikitable" |
{| class="wikitable" |
Revision as of 20:47, 21 November 2019
The perpetual spinning glitch, also known as the spinning glitch, is a glitch in Pokémon Red, Blue, and Yellow.
Summary
If the player performs the Safari Zone exit glitch but makes their 500th step be on a spinning tile, the spinning effect will persist while walking normally until the player uses another spinning tile.
Sprite transformation
While this glitch is in effect, it is possible to temporarily change the player's overworld sprite to a different one by using a PC, and holding a direction button while exiting the PC interface.
The sprite displayed depends on the location of the PC used. The correspondences below are for the English versions:
Location | Type of sprite |
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Pallet Town | Professor Oak |
Viridian City | Professor Oak |
Pewter City | Girl |
Cerulean City | Girl |
Lavender Town | Boy |
Vermilion City | Girl |
Celadon City | Police officer |
Fuchsia City | Swimmer |
Saffron City | Boy |
Cinnabar Island | Professor Oak |
Indigo Plateau | Police officer |
Other locations | Girl |
YouTube video
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Attribution
- Unknown, Paco81 - Discovery
- LanceAndMissingNo. - Different NPC sprites (based on location) information