Phantom City: Difference between revisions
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[[File:Phantom Lavender Town|thumb|right|160px|A phantom Lavender Town in Pokémon Yellow]] |
[[File:Phantom Lavender Town.png|thumb|right|160px|A phantom Lavender Town in Pokémon Yellow. Note the warp Red is standing on is disabled.]] |
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A '''Phantom City''' or '''Phantom Town''' is a copy of a map in {{RBY}} that appears for excessively high x-positions greater than the x-boundary. |
A '''Phantom City''' or '''Phantom Town''' is a copy of a map in {{RBY}} that appears for excessively high x-positions greater than the x-boundary and a type of [[Glitch City]]. |
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The term looping map glitch also refers to a method of accessing a Phantom City. |
The term looping map glitch also refers to a method of accessing a Phantom City. |
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These maps typically loop around until the x-position is equal to 255 and have no NPCs or warps. |
These maps typically loop around until the x-position is equal to 255 and have no NPCs or warps, and for every loop the player appears slightly below the y-position they were originally at. |
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They can be accessed by entering a new route from specific positions from another map in which the current x-position was +1 or more greater than the x-boundary. |
They can be accessed by entering a new route from specific positions from another map in which the current x-position was +1 or more greater than the x-boundary. |
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==YouTube video== |
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{{YouTube|Glxx94hpZAM|ChickasaurusGL}} |
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==See also== |
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*[[Valid source map Glitch City#Through stepping out of bounds|Out of bounds Glitch Cities for when the y-position is greater than the y-boundary.]] |
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*[[Celadon looping map trick]] |
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{{stub}} |
{{stub}} |
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[[Category:Generation I glitches]] |
[[Category:Generation I glitches]] |
Latest revision as of 17:48, 24 August 2019
A Phantom City or Phantom Town is a copy of a map in Pokémon Red, Blue, and Yellow that appears for excessively high x-positions greater than the x-boundary and a type of Glitch City.
The term looping map glitch also refers to a method of accessing a Phantom City.
These maps typically loop around until the x-position is equal to 255 and have no NPCs or warps, and for every loop the player appears slightly below the y-position they were originally at.
They can be accessed by entering a new route from specific positions from another map in which the current x-position was +1 or more greater than the x-boundary.
YouTube video
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See also
- Out of bounds Glitch Cities for when the y-position is greater than the y-boundary.
- Celadon looping map trick
This article or section is a stub. You can help Glitch City Wiki by expanding it. |