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Pikachu off-screen glitch: Difference between revisions

>Torchickens
>Torchickens
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*The glitch item Lg- (hex:6E) - makes Pikachu stay.
*The item 9F, hex:5E - makes Pikachu stay but may cause a Glitch City in some places. Thanks EstebanZD Glitcher.
*A Rival's effect (Jack effect) item, such as hex:94 - doesn't make Pikachu stay but can put him off the screen and desync him. Thanks Luckytyphlosionluckytyphlosion.
 
Lg- is available through item underflow glitch and pPkMnp' ' (special 194)'s mutation of the fifth item when it's a Super Rod.
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# The 2 moves + HP/Box Level setup involves as 5th Pokémon a Nidorina or Nidorino. It has to have been traded to G/S/C, hold a Moon Stone there and then be traded back to Yellow. This Pokémon must have Double Kick (learned) as first move and Take Down (TM09) as second. Also, the 6th Pokémon can be anything but must have 24 HP currently and also have been lvl24 last time it was stored in the PC. This Pokémon requires currently 3 PP on its first move (with 3 PP Up used), 33 PP on the second move, and 19 PP for the third move (with 3 PP Up used also).
# The 4 moves + Glitch Pokémon setup involves as 5th Pokémon the glitch Pokémon [[GlitchDex/Y:206|PKMN pゥぁ ゥぇ (0xCE)]], that can be obtained via several glitches, such as [[Rival LOL glitch]] (no trading needed), equivalent trade or [[Time Capsule exploit]]. This Pokémon must have Ice Punch, DoubleSlap, Double Kick and BubbleBeam (all can be learned except Bubblebeam which is TM11). Also, the 6th Pokémon can be anything but requires currently 3 PP on its first move (with 3 PP Up used), 33 PP on the second move, and 19 PP for the third move (with 3 PP Up used also).
# The Untrained Hitmonchan setup is thealso onlya tradeless/glitchless setup. 5th Pokémon would be Hitmonchan and this Pokémon must never have been trained, but must know Strength (HM), Agility, Fire Punch and Ice Punch (it requires rising it to lvl 38 with Rare Candies). This Pokémon must also have 00 PP currently at Strength, 24 at Agility, 14 at Fire Punch (Ice Punch doesn't matter). Also, 6th Pokémon can be anything but must be lvl25, requires currently 24 HP, 3 PP on its first move (with 3 PP Up used), 33 PP on the second move, and 19 PP for the third move (with 3 PP Up used also). The code can be broken at any time by Hitmonchan's IV. The best way is to reset the pick of Hitmonchan to make sure that yours work. For this setup to work, you must also check that when converted into hexadecimal, Hitmonchan's trainer ID won't trigger invalid opcodes or many-bytes opcodes
# The underflow-based setup is described [http://forums.glitchcity.info/index.php?topic=8063.msg206641#msg206641 here].
 
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