Jump to content

Poison step avoidance glitch: Difference between revisions

no edit summary
>Torchickens
mNo edit summary
>Krys3000
No edit summary
 
(7 intermediate revisions by 3 users not shown)
Line 1:
{{Template:Misc R/B}}
{{PRAMA|glitches-mineurs-rbj#Mort}}
The '''Poison step avoidance glitch''' occurs in {{RB}}. Normally a poisoned Pokémon loses one HP due to poison every four steps. However, saving and resetting allows the player to reset the step counter back to the next four steps.
 
Additionally, use of the glitch item [[ItemDex/RB:109|"il" (hex:6D)]] will set the number of steps remaining until poison damage to two steps.
The [[bp:Generation I|Generation I]] Pokémon games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.
 
If the player walks three steps with a party of no active Pokémon, this will result in a [[bp:black out|black out]]. However, the amount of steps required for a black out can be reset through by [[bp:saving|saving]] the game and resetting.
 
ThroughThis thismethod method,allows the player canto enter a Trainer battle or a wild Pokémon battle without any active Pokémon, howeverbut this will only result in a black out after the battle begins.
 
In Pokémon Yellow, this glitch was patched, as the game checks for fainted Pokémon every step instead of four.
[[Category:Generation I glitches]]
Anonymous user
Cookies help us deliver our services. By using our services, you agree to our use of cookies.