Poison step avoidance glitch: Difference between revisions

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{{Template:Misc R/B}}
{{Template:Misc R/B}}
{{PRAMA|glitches-mineurs-RBJ#Mort}}
{{PRAMA|glitches-mineurs-RBJ#Mort}}
The '''Poison step avoidance glitch''' occurs in {{RB}}. Normally a poisoned Pokémon loses one HP due to poison every four steps. However, saving and resetting allows the player to reset the step counter back to the next four steps.
The [[bp:Pokémon Red and Blue|Pokémon Red and Blue]] games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.

Additionally, use of the glitch item [[ItemDex/RB:109|"il" (hex:6D)]] will set the number of steps remaining until poison damage to two steps.


If the player walks three steps with a party of no active Pokémon, this will result in a [[bp:black out|black out]]. However, the amount of steps required for a black out can be reset by [[bp:saving|saving]] the game and resetting.
If the player walks three steps with a party of no active Pokémon, this will result in a [[bp:black out|black out]]. However, the amount of steps required for a black out can be reset by [[bp:saving|saving]] the game and resetting.
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In Pokémon Yellow, this glitch was patched, as the game checks for fainted Pokémon every step instead of four.
In Pokémon Yellow, this glitch was patched, as the game checks for fainted Pokémon every step instead of four.
[[Category:Generation I glitches]]
[[Category:Generation I glitches]]
[[Category:Generation I natural glitches]]
[[Category:Natural glitches]]