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Pokémon Crystal (JP) GameShark codes: Difference between revisions

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To find a code, use your browser's search feature or look under the relevant heading. Ctrl+F may bring it up.
 
More codes may be found [https://www.google.co.ukcom/?gws_rd=ssl#q=%E3%83%9D%E3%82%B1%E3%83%83%E3%83%88%E3%83%A2%E3%83%B3%E3%82%B9%E3%82%BF%E3%83%BC%E3%82%AF%E3%83%AA%E3%82%B9%E3%82%BF%E3%83%AB+par here].
 
Please report any broken codes on this article's [[:talk:Pokémon Crystal (JP) GameShark codes|talk page]] or on the forums.
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===Name modifier===
[https://web.archive.org/web/20120429104554/http://hax.iimarck.us/post/9778/ Hexadecimal identifiers for characters/letters].
 
50(h) must be added to the the byte for the last character of your name +1, for example, if you want a four letter name, use 0150B9D1.
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<br>01xxD1DC, 01xxD2DC - Special Defense
<br>01xxD3DC, 01xxD4DC - Special Attack
<br>01xxE9DD-01xxEEDD - Nickname
 
===Pokémon 2===
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==Map codes==
<br> 01xx7BDC, 01xx7CDC - Partial area modifier after walking through a door. To access the location normally, enter a Pokémon Center, go up to the second floor, return and walk out of the exit. ([https://web.archive.org/web/20101224073412/http://hax.iimarck.us/topic/176/ digits])
<br> 01003ED1, 01003FD1, 010040D1, 010041D1 - Walk through anything
<br>01xxF2D4 - A code to modify what NPCs say. Does not work for all NPCs (source: Hibiki Ganaha).
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