Pokémon Crystal Game Genie codes: Difference between revisions

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Pokémon Crystal does not normally work on a physical Game Genie.
Pokémon Crystal does not normally work on a physical Game Genie.


'''Change Marill's cry base to the unused base cry: (credits: ChickasaurusGL)'''
'''Change Marill's cry base to the unused base cry: (ChickasaurusGL)'''


76D-899-2AB
76D-899-2AB
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YouTube demonstration:
YouTube demonstration:
{{YouTube|N78JcZ6fk7E|ChickasaurusGL}}
{{YouTube|N78JcZ6fk7E|ChickasaurusGL}}


'''Front sprite ID of Unown modifier: (ChickasaurusGL)'''

3E0-E5A-081

XX0-E6A-3BA

000-E7A-A21

'''Back sprite ID of Unown modifier: (ChickasaurusGL)'''

3E1-77A-081

XX1-78A-3BA

001-79A-A21


{{stub}}
{{stub}}

Latest revision as of 14:01, 8 October 2020

This article lists Game Genie codes for English Pokémon Crystal.

Pokémon Crystal does not normally work on a physical Game Genie.

Change Marill's cry base to the unused base cry: (ChickasaurusGL)

76D-899-2AB

09D-889-D5A

75D-869-5D7

EED-859-2AD

75D-839-5D7

D3D-829-A21

XXB-D09-E6E (upper length value)

XXB-CF9-6EA (lower length value)

XXB-CE9-E6E (echo value)

XXB-CD9-806 (pitch value)

Values of all $00 except for pitch as $FF will give a cry that sounds like the typical interpretation from the The Cutting Room Floor example.

YouTube demonstration:

YouTube video by ChickasaurusGL


Front sprite ID of Unown modifier: (ChickasaurusGL)

3E0-E5A-081

XX0-E6A-3BA

000-E7A-A21

Back sprite ID of Unown modifier: (ChickasaurusGL)

3E1-77A-081

XX1-78A-3BA

001-79A-A21

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