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Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions
Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow) (view source)
Revision as of 16:34, 29 March 2018
, 6 years agoTorchickens moved page Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 to Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow)
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{{Misc R/B/Y}}
The '''Glitch Pokemon League Maps''' are a somewhat eccentric group of maps which share the same header occupying hexadecimal identifiers ED to F4; these only exist on Pokémon Yellow as the equivalent glitch maps for Pokémon Red and Blue simply crash the game.▼
[[Image:Cycling based glitch map.png|frame|right|A Pokémon League descent glitch map after 'flying' there. Notice how the background has been changed to blue and how Red is in black and white.]]
{{Summary page}}
The '''Pokémon League descent glitch maps''', also known as '''cycling based glitch maps''' are a group of [[descent glitch map]]s in English {{Y}} which share the same Town Map name and location (Pokémon League). These maps occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and cause the cycling music to play (hence their name) and the palette to change.
▲
Effects associated with Pokémon League descent glitch maps can also be seen after going to a number of other glitch maps, such as [[Map 0xE7 Glitch Hell (Japanese Yellow)]], [[Map 0x0B (French Yellow)]] and [[out of bounds Glitch Hell]] in {{Pikachu}} (v1.0) in Game Boy or Game Boy Color mode (but out of bounds Glitch Hell has only been confirmed on an emulator).
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When accessed, the map will turn white and light blue, sometimes with blue bars and the player's sprite will be changed. It may become either a black and white version of Red, or a black and white female Trainer.
The player cannot see his or her location on the Town Map because the player is made to keep spinning clockwise and/or keep moving in a particular direction. When the music for the cycling theme is about to loop the game will freeze for unknown reasons, presuming that the player does not use an [[cheating device]] to stop his or herself from spinning.
#Enter the [[GameShark]] code 01XX5DD3 for when XX is between ED and F4; when the game boots up keep the switch off.▼
When a cycling based glitch map is entered the game will act as if the player had used Fly, so he or she will arrive from the air.
==Procedure (via GameShark)==
▲#Enter the [[GameShark]] code 01XX5DD3 for when XX is
#Enter a door and activate the code. The player will appear in the chosen [[glitch]] map and may be spinning in the direction he or she came from. Note that a certain Pokémon cry may play when the player arrives, depending on which value the player used.
==See also==
#[[Glitch City]]
#[[Dokokashira door glitch]]
==Youtube Video==
{{Youtube|PJ8Go7KWwUE|ChickasaurusGL}}
[[Category:Glitch
[[Category:Generation I glitches]]
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