Anonymous user
Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions
Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow) (view source)
Revision as of 16:34, 29 March 2018
, 6 years agoTorchickens moved page Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 to Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow)
>Torchickens No edit summary |
>Torchickens m (Torchickens moved page Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 to Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow)) |
||
(20 intermediate revisions by 2 users not shown) | |||
Line 1:
{{Misc R/B/Y}}
[[Image:Cycling based glitch map.png|frame|right|A Pokémon League descent glitch map after 'flying' there. Notice how the background has been changed to blue and how Red is in black and white.]]
{{Summary page}}
The '''Pokémon League descent glitch maps''', also known as '''cycling based glitch maps''' are a group of [[descent glitch map]]s in English {{Y}} which share the same Town Map name and location (Pokémon League). These maps occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and cause the cycling music to play (hence their name) and the palette to change.
Effects associated with Pokémon League descent glitch maps can also be seen after going to a number of other glitch maps, such as [[Map 0xE7 Glitch Hell (Japanese Yellow)]], [[Map 0x0B (French Yellow)]] and [[out of bounds Glitch Hell]] in {{Pikachu}} (v1.0) in Game Boy or Game Boy Color mode (but out of bounds Glitch Hell has only been confirmed on an emulator).
==Effects in English Yellow==
When accessed, the map will turn white and light blue, sometimes with blue bars and the player's sprite will be changed. It may become either a black and white version of Red, or a black and white female Trainer.
The player cannot see his or her location on the Town Map because the player is made to keep spinning clockwise and/or keep moving in a particular direction. When the music for the
When a cycling based glitch map is entered the game will act as if the player had used Fly, so he or she will arrive from the air.
#Enter the [[GameShark]] code 01XX5DD3 for when XX is either ED, EE, F1, F2, F3 or F4
▲==Procedure (Pokemon Yellow)==
#Enter a door and
▲#Enter the [[GameShark]] code 01XX5DD3 for when XX is either ED, EE, F1, F2, F3 or F4; when the game boots up keep the switch off.
▲#Enter a door and turn the switch on; the player will appear in the chosen [[glitch]] map and will be spinning in the direction he or she came from. Note that a certain Pokémon cry may play when the player arrives, depending on which value the player used.
==See also==
#[[Glitch City]]
#[[Dokokashira door glitch]]
==Youtube Video==
{{Youtube|PJ8Go7KWwUE|ChickasaurusGL}}
[[Category:Glitch
[[Category:Generation I glitches]]
|