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Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions
Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow) (view source)
Revision as of 16:34, 29 March 2018
, 6 years agoTorchickens moved page Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 to Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow)
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>Torchickens m (Torchickens moved page Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 to Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow)) |
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{{Misc R/B/Y}}
[[Image:Cycling based glitch map.png|frame|right|A
{{Summary page}}
The '''Pokémon League descent glitch maps''', also known as '''cycling based glitch maps''' are a group of [[descent glitch map]]s in English {{Y}} which share the same Town Map name and location (Pokémon League). These maps occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and cause the cycling music to play (hence their name) and the palette to change.
Effects associated with
==Effects in English Yellow==
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==See also==
#[[Glitch City]]
#[[Dokokashira door glitch]]
==Youtube Video==
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