Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens m (Torchickens moved page Cycling based glitch maps to Pokémon League descent maps) |
>Torchickens No edit summary |
||
Line 2: | Line 2: | ||
[[Image:Cycling based glitch map.png|frame|right|A cycling based glitch map after 'flying' there. Notice how the background has been changed to blue and how Red is in black and white.]] |
[[Image:Cycling based glitch map.png|frame|right|A cycling based glitch map after 'flying' there. Notice how the background has been changed to blue and how Red is in black and white.]] |
||
{{Summary page}} |
|||
⚫ | The '''Pokémon League descent maps''', also known as '''cycling based glitch maps''' are a group of [[descent glitch map]]s in English {{Y}} which share the same Town Map name and location (Pokémon League). These maps occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and cause the cycling music to play (hence their name) and the palette to change. |
||
{{Collective Page}} |
|||
⚫ | The '''cycling based glitch maps''' |
||
Cycling based glitch maps have only been reported in English Pokémon Yellow. The equivalent [[glitch]] maps for Pokémon Red and Blue simply crash the game. |
Cycling based glitch maps have only been reported in English Pokémon Yellow. The equivalent [[glitch]] maps for Pokémon Red and Blue simply crash the game. |