Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions

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[[Image:Cycling based glitch map.png|frame|right|A cycling based glitch map after 'flying' there. Notice how the background has been changed to blue and how Red is in black and white.]]
[[Image:Cycling based glitch map.png|frame|right|A cycling based glitch map after 'flying' there. Notice how the background has been changed to blue and how Red is in black and white.]]
{{Summary page}}


The '''Pokémon League descent maps''', also known as '''cycling based glitch maps''' are a group of [[descent glitch map]]s in English {{Y}} which share the same Town Map name and location (Pokémon League). These maps occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and cause the cycling music to play (hence their name) and the palette to change.
{{Collective Page}}


The '''cycling based glitch maps''' is a group of [[descent glitch map]]s in English {{Y}} which share the same Town Map name and location (Pokémon League). These maps occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and cause the cycling music to play (hence their name) and the palette to change.


Cycling based glitch maps have only been reported in English Pokémon Yellow. The equivalent [[glitch]] maps for Pokémon Red and Blue simply crash the game.
Cycling based glitch maps have only been reported in English Pokémon Yellow. The equivalent [[glitch]] maps for Pokémon Red and Blue simply crash the game.