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Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions
Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow) (view source)
Revision as of 20:41, 14 February 2010
, 14 years agoThe old picture was just too unsatisfactory, it had annotations on top of it which for a wiki is unsuitable and those annotations were rough notes not formal English.
>Torchickens |
>Torchickens (The old picture was just too unsatisfactory, it had annotations on top of it which for a wiki is unsuitable and those annotations were rough notes not formal English.) |
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The '''Glitch Pokemon League
The map data for these glitch locations are exactly the same but are exclusive to Pokémon Yellow and therefore cannot be accessed on Pokémon Green through the [[Doko-Kashira Door Glitch]]. The events which happen in these locations are pure [[glitch]]; it is notable that the player's sprite will be replaced; usually with a silhouette of the player or a female character and the player will be forced to spin in the direction he or she entered from.
▲The 'Glitch Pokemon League Rooms' are a somewhat eccentric group of maps which share the same header occupying hexadecimal identifiers ED to F4.
If the town map is used in any variation of these areas (through the use of
▲If the town map is used in any variation of these areas (through the use of a code) the game will state that the player is in the Pokémon League. The actual appearences of these locations are quite unusual as unlike [[Glitch City]] they does not use a mixture of real tiles, instead they use glitched ones.
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