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Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow): Difference between revisions
Pokémon League descent glitch maps 0xED-0xEE, 0xF1-0xF4 (Yellow) (view source)
Revision as of 16:38, 26 May 2014
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The '''Cycling based glitch maps''' are an unusual group of unique, invalid maps which share the same Town Map name and location (Pokémon League). These maps can occupy hexadecimal [[identifiers]] of either ED (237), EE (238), F1 (240), F2 (241) F3 (242) or F4 (243) and only exist on Pokémon Yellow because the equivalent [[glitch]] maps for Pokémon Red and Blue simply crash the game.
When accessed, the map will turn white and light blue, sometimes with blue bars and the
The player cannot see his or her location on the Town Map because the player is made to keep spinning clockwise and/or keep moving in a particular direction. When the music for the Cycling Theme is about to loop the game will freeze for unknown reasons, presuming that the player does not use an [[cheating device]] to stop his or herself from spinning.
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