Pokémon Red and Blue randomizer code: Difference between revisions
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>Torchickens (Created page with "This code allows the player to use an arbitrary code execution item as a wild Pokémon randomizer (grass and cave encounters supported), to be used with a bootstrap code t...") |
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This code allows the player to use an [[arbitrary code execution]] item as a wild Pokémon randomizer (grass and cave encounters supported), to be used with a bootstrap code to slot 3. |
This code allows the player to use an [[arbitrary code execution]] item as a wild Pokémon randomizer (grass and cave encounters supported), to be used with a bootstrap code to slot 3. |
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It uses [[OAM DMA hijacking]] to constantly write the random value of a |
It uses [[OAM DMA hijacking]] to constantly write the random value of a FFD3 (hRandomAdd) in the main encounter table at D888. |
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==Code== |
==Code== |