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Pokémon Yellow predefined functions list: Difference between revisions
Pokémon Yellow predefined functions list (view source)
Revision as of 14:55, 18 August 2017
, 6 years agoFixed wording of a few entries.
>Torchickens No edit summary |
>Parzival (Fixed wording of a few entries.) |
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This is a list of {{Y}} predefined functions. All values are in [[hexadecimal]].
Some values that are stated "Nonfunctional" and "Softlock" may do something when certain conditions are met.
==Executing predefined functions==
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01 - 03: Nonfunctional
04: Writes random garbage to tile graphics
05 - 06: Nonfunctional
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2D: Nonfunctional
2E: Draws the 8 badges on the Trainer menu for 5 frames (uses the tileset of the loaded map)
2F: Trade, nonfunctional
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31: Small amounts of tile corruption, text to be specific.
32: Plays the Intro. Returns to the overworld when finished,
33: Nonfunctional
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54: "Wanna trade CLEFAIRY for MR.MIME?"
55: Enter Hall of Fame, then credits. Works, but
56: Professor Oak's Rating
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A1: Softlock
A2: "[]5 error." where [] = tile 25
A3 - A5: Softlock
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AA: Nonfunctional
AB: Battle HUD appears, then "It's not very effective..." appears
AC: See 92
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AE: Nonfunctional
AF: 3TRAINERPOKe (that always turns into a Rhydon, not due to the [http://glitchcity.info/wiki/Rhydon_trap Rhydon trap]) was caught!
B0: Text scramble, then crash
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B6: Pops all text boxes
B7 - FF: Softlock/Nonfunctional
[[Category:Databases]]
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