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Pokémon Yellow predefined functions list: Difference between revisions

Mentioning TheZZAZZGlitch's debug ROM. Making this article more formal.
>Yeniaul
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>Torchickens
(Mentioning TheZZAZZGlitch's debug ROM. Making this article more formal.)
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This is a list of {{Y}} predefined functions. All values are in [[hexadecimal]].
Pokemon Yellow Defined Functions
 
Some values that are stated "Nonfunctional" may do something when certain conditions are met, but I'm lazy, so...
All values in hex!
 
==Executing predefined functions==
Some values that are stated "Nonfunctional" may do something when certain conditions are met, but I'm lazy, so...
===Hacked ROM===
 
Predefined functions can be executed with [http://forums.glitchcity.info/index.php?action=profile;u=1199 TheZZAZZGlitch]'s debug Pokémon Yellow by using the "Debug" item (known as "31337" in earlier ROMs), which can be withdrawn from the player's PC at the beginning of the game or added as item 1 with the [[GameShark]] code 012C1DD3.
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In at least the latest revision, one must use the debug item, select "Miscellaneous", scroll down to "Predef [7 heal]", adjust the value with right (ID +01h) and/or left (ID+10h) and press A to run the predefined function.
 
==List of predefined functions==
00: Shows in-battle HUD for exactly 5 frames
 
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