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Pokémon Yellow predefined functions list: Difference between revisions

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>Yeniaul
>Kaikun97
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Line 30:
0D - 0E: Softlock
 
0F: Initialises Player Data (Party, items, badges only)
0F: Faux New Game (all boxes and party Pokemon removed, items removed, badges removed, but no trainers or gyms reset. Curious.)
 
10 - 17: Nonfunctional
 
18: FauxInitialises NewPlayer GameData
 
19 - 1A: Nonfunctional
Line 58:
29: Pokedex menu
 
2A - 2B: Nonfunctional
 
2B: Saves the game to SRAM0
 
2C: Battle start, works
Line 64 ⟶ 66:
2D: Nonfunctional
 
2E: SomeDraws sortthe of8 squaresbadges flashfor on5 frames (uses the bottomtileset of the screen for exactly 5 frames (Needsloaded investigation.map)
 
2F: Trade, nonfunctional
 
30: GraphicPlays for trainerthe battle start, nonfunctionaltransition
 
31: Small amounts of tile corruption, text to be specific.
 
32: Plays the Intro. Returns to the overworld when finished with the intro tileset. The overworld such as NPCs remain during the intro.
32: Intro and title, then graphical errors (It's actually an overlay...? No actual reset occurs, just the graphics. It dumps control back to the player, so the map graphics get screwed up.)
 
33: Nonfunctional
 
34: Flashes the screen indefinitely.
34: Battle flashing. (No black, just flashing.)
 
35: Nonfunctional
Line 88 ⟶ 90:
39 - 3A: Nonfunctional
 
3B: All tiles and sound filled with garbage.
 
3C: Cut, working
Line 98 ⟶ 100:
3F: Working save
 
40: Hangs for exactly 15 framesframe
 
41 - 45: Nonfunctional
Line 114 ⟶ 116:
4B: Nonfunctional
 
4C: Displays Emotion Bubble. Replaces text tiles 2, 3, 4, and 5 with "Trainer spotted you!" bubble.
 
4D: Nonfunctional
Line 122 ⟶ 124:
4F: Softlock
 
50: Saves to SRAM2
50 - 51: Nonfunctional
 
50 - 51: Nonfunctional
 
52: Goes to a white screen and forcibly loads the save file, gives "file data is destroyed!" message if one does not exist. Pokemon and item data is loaded correctly however the tileset for the map is not changed if the save was in a different map.
52: Writes black to entire screen, graphical only
 
53: NonfunctionalSaves to SRAM1
 
54: "Wanna trade CLEFAIRY for MR.MIME?"
Line 142 ⟶ 146:
5C - 60: Nonfunctional
 
61: Elevator menu with invalid floors. The menu may display mart items. If inside an Elevator after selecting an option, the elevator will move after exiting the menu but you will exit to a glitched map.
61: Elevator menu
 
62: If you caught 0 kinds of pokemon, get item 0x00.
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