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Pokémon sprite corruptions (Generation I): Difference between revisions
Pokémon sprite corruptions (Generation I) (view source)
Revision as of 13:20, 4 December 2018
, 5 years ago→Sound and/or sound bank corruption
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When the sound bank is an invalid value, it can lead to potentially a freeze and/or tile corruption.
Sound bank corruption is notably caused by both Yellow MissingNo. and [[GlitchDex/Y:
Sometimes the music will be corrupted but the game will not freeze.
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