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Pomeg data corruption glitch: Difference between revisions

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In box 1 and 2 of the Pokémon Storage System, the player may place copies of Pokémon applicable for the glitch (obtained with cloning; ideally with the [[Battle Tower Pokémon cloning glitch (Emerald)|Battle Tower Pokémon cloning glitch]]) with attributes (e.g. Attack and HP EVs or a move) with an ID which would be converted into a species ID.
 
If the player is unsuccessful with the glitch after many attempts, they may attempt to place different Pokémon next to the Pokémon applicable for the glitch, referred to as [[corruption initiator]]s for example they could try random Pokémon or (if the glitch was successful before) they could try placing a specific Caterpie known as "[http://forums.glitchcity.info/index.php?topic=6868.msg198505#msg198505 Caterpie the perfect initiator]" next to SEASOR knowing Waterfall, Protect, Surf, Return (US)/no move (FR).
 
In order to know whether the Pokémon is applicable for the glitch and if so; which attribute needs to be converted into a species ID, the player must know the Pokémon's personality value and data substructure (determined by the Pokémon's personality value modulo 24). Unfortunately it is difficult to know a Pokémon's personality value (unless theoretically the Pokémon is a Spinda) without using an external device. For an illustration on how this works, see the [[Glitzer Popping#Pokémon Storage System corruption|section about the mechanics of Pokémon Storage System corruption]] below.
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===Switch cloning===
A method of [[Pokémon cloning]] with the access Pokémon beyond slot six glitch was discovered by Luckytyphlosionluckytyphlosion in 2014 before it was known that scrolling past those Pokémon will corrupt data. Sometimes in the expanded party there will be a Pokémon that the player can send out. If the player sends this Pokémon into battle and whites out, it is possible for the player to clone the last Pokémon in their party.
 
===White Decamark effect===
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Voltage first discovered the sub-glitch to send out a Decamark in early 2011.
 
On April 9, 2014 Luckytyphlosionluckytyphlosion discovered that the glitch could be used to create both Bad Eggs and hatchable Eggs.
 
In May 2014, Sanqui, TheZZAZZGlitch and werster analyzed the glitch, discovered its mechanics and how it can be used to hatch any Pokémon in the game.
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