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Pomeg glitch: Difference between revisions

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{{Major glitches}}
{{incomplete}}
{{Bulbapedia}}
{{PRAMA|pomeg-glitch}}
[[File:Emerald 65535 HP.png|frame|right|An Arbok in {{Emerald}} with 65535 HP thanks to the Pomeg glitch (picture by v0id19).]]
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There are many different tricks that the player can exploit with the Pomeg gltich for Ruby, Sapphire, Emerald, FireRed, LeafGreen, Diamond, Pearl, Platinum; including a major [[glitch technique]] called [[Glitzer Popping]]. Reducing a Pokémon's HP to negative values through use of a Pomeg Berry has been made impossible in all games from {{BW}} onward.
 
== Requirements ==
 
#A Pomeg Berry.
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#A Pokémon with a relatively low amount of HP.
 
== Procedure ==
 
#Reduce the Pokémon's HP to 1. This can be done by poisoning the Pokémon, or if a Pokémon with an odd amount of HP uses Curse twice.
#Use the Pomeg Berry to obtain negative HP or 0 HP.
 
== Exploits==
Once a Pokémon attains this HP value, it may be exploited to abuse other oversights in the game.
 
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====Switch glitch====
{{main|Switch glitch (Generation III)}}
 
The '''switch glitch''' is a sub-glitch of having all fainted Pokémon which allows for the player to send out an invalid Pokémon.
 
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====Healing with Eruption or Water Spout====
{{main|Heal with Eruption or Water Spout glitch}}.
 
A Pokémon with negative HP which uses Eruption or Water Spout may actually heal the opponent if the user has high enough Special Attack and the foe has low enough Special Defense.
 
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The player's team must consist of at least three Pokémon:
 
#A Pokémon with ?35 HP (in the first slot)
#A fainted Pokémon or an Egg (the player may have as many as they like)
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====Charm glitch====
{{main|Charm glitch}}.
 
After performing the steps which activate the sprite glitch, if the Pokémon gets hit by an attacking move and uses Charm, various graphical glitches may occur after the user or the foe performs a specific move.
 
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====Status screen glitch====
{{main|Status screen glitch}}
 
A sub-glitch of [[excessive HP]] in {{FRLG}} which allows for the player to view glitched sprites that can freeze the game.
 
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===In {{DPP}}===
{{PRAMA|pomeg-glitch-4G}}
In Diamond, Pearl and Platinum Versions (and probably {{HGSS}} Versions, though this remains untested), the Pomeg glitch returns but is more difficult to exploit.
 
Healing items cannot be used on Pokémon with HP values below 0 however; it is still possible to underflow the Pokémon's HP and faint the Pokémon with a Rare Candy.
 
It is possible to corrupt some of the static encounters in the game like Rotom or Giratina with the "7th" Pokémon of your party and turn them into another species. This is currently being investigated as it could lead to being able to encounter any of the 493 species in the game once understood.
The mechanics of the Pomeg Berry were changed so that using the Pomeg Berry will revert the number of HP EVs to 100 if it is a value greater than 100, rather than always reducing the Pokémon's number of HP EVs by 10.
 
The Pomeg Berry will only lower a Pokémon's current HP if it has 3 or more HP. So significant HP EVs (at least 116 HP EVs at level 100, as this would result in a drop of 4 HP) are required to get negative HP. Unlike Emerald, the Pomeg Berry will have no effect if it would result in the Pokémon having exactly 0 HP.
 
====Fainting a Pokémon====
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{{credit|Reported by=Ownagemuch|Verified by=Various}}
 
 
===In {{HGSS}}===
{{Researchneeded|Test the Japanese versions of HeartGold/SoulSilver.}}
{{clr}}
The Pomeg glitch may notcannot be possibledone in at least the English versions of {{HGSS}} as the Pomeg Berry never seems to reduce the Pokémon's HP.
 
If a [[cheating device]] is used to get all Pokémon in the party with 0 HP, a walking Pokémon glitch where the walking Pokémon stays on the spot is possible.{{clarify}}
 
==Notes==
 
#Shedinja cannot be used to exploit the Pomeg glitch regardless of its effort value in hitpoints because its HP will always remain at 1.
#If the Pokémon receiving 'negative HP' knows or learns the move [[bp:Softboiled (move)|Softboiled]], it can be used to restore the hitpoints of many Pokémon, without the need of large amounts of recovery items.
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