Professor Oak's lab music glitch: Difference between revisions

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{{researchneeded|Can this glitch happen in other cutscenes?}}
{{factcheck}}
{{clr}}
The '''Professor Oak's lab music glitch''' occurs in {{RB}}. Very rarely at the beginning of the game after the player is led to Professor Oak's lab, a simplified and slower version of Professor Oak's lab theme will play instead of the intended theme.
The '''Professor Oak's lab music glitch''' occurs in {{RB}}. Very rarely at the beginning of the game after the player is led to Professor Oak's lab, the Professor Oak's lab theme that starts playing would be glitched. It can either sound like a simplified and slower version of the intended theme, or it can sound very different, although with the correct tempo.

This glitch happens because one of the three audio channels (Ch0, Ch1, Ch2) of Professor Oak's lab theme is ended before it starts. Among those channels, Ch1 is the main tune, but Ch0 contains the audio commands to set the tempo of the music. As a result:
* If Ch0 is glitched out, then the tempo will remain at the default value 256 (0x0100), instead of 140 (0x008C; larger number is slower). Therefore the music is slower, and also simpler because one of the side channels is not played. <!-- TODO: Translate the numbers into BPM? -->
* If Ch1 is glitched out, then the main tune will not be played, making the music sound very different.
* If Ch2 is glitched out, then the music also becomes simpler, but it's a less noticeable effect than the two previous cases.


{{Youtube|pjS8gt_5Urg|ChickasaurusGL}}
{{Youtube|pjS8gt_5Urg|ChickasaurusGL}}
(@1:34)
(@1:34; Ch0 glitched out)
{{Youtube|dmq5_y343Js|gifvex}}
(@1:16; Ch1 glitched out; notice that some noted are masked out by the text box jingles, which also play in Ch0)


[[Category:Generation I glitches]]
[[Category:Generation I glitches]]