RAM: Difference between revisions
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*VRAM (8000-9FFF): Used for graphics data. VRAM is not always accessible and can return FFs or the wrong data if read during VRAM inaccessibility. |
*VRAM (8000-9FFF): Used for graphics data. VRAM is not always accessible and can return FFs or the wrong data if read during VRAM inaccessibility. |
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*SRAM (A000-BFFF): Used for the save |
*[[Save data|SRAM]] (A000-BFFF): Used for the save data. SRAM is banked and can also be locked until a write to ROM is attempted. |
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*RAM (C000-CFFF): Used to store various in-game variables, such as the wild Pokémon in battle or a Pokémon's stats. This section of the RAM is unbanked. |
*RAM (C000-CFFF): Used to store various in-game variables, such as the wild Pokémon in battle or a Pokémon's stats. This section of the RAM is unbanked. |
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*WRAM (D000-DFFF): An extension of RAM, banked. WRAM stands for working RAM. |
*WRAM (D000-DFFF): An extension of RAM, banked. WRAM stands for working RAM. |