RAM LOL glitch: Difference between revisions

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{{Major glitches}}
{{Major glitches}}
'''RAM LOL glitch''' is a variation of [[LOL glitch]] in which a [[Glitch City]] is used as the source of the tiles on the screen that influence the resulting Pokémon, but the Glitch City used is a RAM Glitch City (rather than a Glitch City from the ROM).
'''RAM LOL glitch''' or '''RAM CoolTrainer''' is a variation of [[LOL glitch]]/[[- (move)|"-" move corruption]] in which a [[Glitch City]] is used as the source of the tiles on the screen that influence the resulting Pokémon, but the Glitch City used is a RAM Glitch City (rather than a Glitch City from the ROM).


This means that the player has more control over the appearance of the Glitch City (including the location of the [[0x50 sub-tile]] and the tile at x=1 y=06 controlling the enemy species), especially if the tile blocks in the Glitch City cover item addresses or other addresses that are easy to manipulate.
This means that the player has more control over the appearance of the Glitch City for LOL glitch or CoolTrainer (including the location of the [[0x50 sub-tile]] and the tile at x=1 y=06 controlling the enemy species), especially if the tile blocks in the Glitch City cover item addresses or other addresses that are easy to manipulate.


==See also==
==See also==