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Recovery move glitch: Difference between revisions

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{{Misc R/B}}
[[File:Recovery move glitch.gif|frame|right|Softboiled failing for two Chansey.]]
The '''Recovery move glitch''' is a glitch in {{RBY}}.
 
If a Pokémon uses Softboiled, Rest or Recover and the difference between its current HP and maximum HP is 255 or 511 (or theoretically any other integer which can be represented in the hexadecimal form XXFF), the move will fail.
The '''Recover glitch''', Softboiled glitch or Rest glitch is an oversight existing in the [[bp:first generation|first generation]] of main-handheld Pokémon games. The glitch was fixed within the game engines of [[bp:Pokémon Stadium|Pokémon Stadium]] for the [[wikipedia:Nintendo 64|Nintendo 64]] and later game releases.
 
This glitch was fixed in {{Stadium}}.
The moves Recover, Softboiled and Rest will fail if the difference between the user's current and maximum HP is 255, 511 or any other integer which can be represented in the hexadecimal format {{Explain|XXFF|although to withdraw a Pokémon with a larger amount of HP than 511 is usually a consequence of corrupted save data or the use of a game-altering device as no Pokémon identifier can be assigned to a base HP stat larger (in magnitude) than 255.}}
{{Youtube|sqkBby1HlmY|ChickasaurusGL}}
 
If the difference in the amount of the Pokémon's current and full HP (the one using the move Recover, Softboiled or Rest) is one of the integers mentioned above, the game will state that its hitpoints are already full and the move will fail.
[[Category:Generation I glitches]]
[[Category:Generation I natural glitches]]
[[Category:Natural glitches]]
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