Rival's effect: Difference between revisions
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The '''Rival's effect''' (also known as '''Jack''') is an effect in {{RBY}} and Green, caused by certain [[glitch item]]s that allows the player to temporarily become invisible and move through normally impassable tiles that are one or two tiles thick. |
The '''Rival's effect''' (also known as '''Jack''') is an effect in {{RBY}} and Green, caused by certain [[glitch item]]s that allows the player to temporarily become invisible and move through normally impassable tiles that are one or two tiles thick. |
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In Yellow, it is also capable of desynchronizing the walking Pikachu so that is more than one step away from the player, because Pikachu will stay when the effect is active; which is useful for the [[Pikawalk]]. |
In Yellow, it is also capable of desynchronizing the walking Pikachu so that is more than one step away from the player, because Pikachu will stay when the effect is active; which is useful for the [[Pikawalk]] glitch (Pikachu off-screen glitch). |
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The glitch is known in Japanese as "[http://hakuda2.web.fc2.com/wario/poke1/k21.html missing wall]" (Japanese: 壁抜け). |
The glitch is known in Japanese as "[http://hakuda2.web.fc2.com/wario/poke1/k21.html missing wall]" (Japanese: 壁抜け). |