Rival's effect: Difference between revisions
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{{Misc R/B}} |
{{Misc R/B}} |
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The '''Rival's effect''' (also known as '''Jack''') is an effect in {{ |
The '''Rival's effect''' (also known as '''Jack''') is an effect in {{RGBY}}, caused by certain [[glitch item]]s that allows the player to temporarily become invisible and move through normally impassable tiles that are one or two tiles thick. |
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In Yellow, it is also capable of desynchronizing the walking Pikachu so that is more than one step away from the player, because Pikachu will stay when the effect is active; which is useful for the [[Pikawalk]] glitch (Pikachu off-screen glitch). |
In Yellow, it is also capable of desynchronizing the walking Pikachu so that is more than one step away from the player, because Pikachu will stay when the effect is active; which is useful for the [[Pikawalk]] glitch (Pikachu off-screen glitch). |