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Rival LOL glitch: Difference between revisions

>Torchickens
>Torchickens
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[[File:Rival LOL glitch.png|frame|right|This glitch will print a character of the Rival's name
at x=01 y=06, which can be used to catch a Pokémon with the same ID as the character. The Rival name can also be altered with the [[expanded items pack]].]]
'''Rival LOL glitch/CoolTrainer''' or '''Rival name LOL glitch/CoolTrainer''' is a derivative glitch of [[LOL glitch]] or [[- (move)#Semi-Super Glitch effect|CoolTrainer♀ corruption]] discovered by Luckytyphlosionluckytyphlosion.
 
Using an 'unterminated name item', a 'tile printing item' that prints the Rival's name and a 'screen data saving item' one can capture a Pokémon based on the ID of a character in the Rival's name.
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This glitch writes a tile from the fourth letter of your Rival's name (must be 6 letters long for this demonstration) into coordinate y=01, x=06 (the position for "-" move corruption that determines the foe's species) thanks to the hex:9E item (a 'tile writer' item) when it is in the first position, and a certain place (http://i.imgur.com/s5AZIod.png) in Fuchsia City with a roof tile (hex: 53; a control character which prints the Rival's name) and a suitable position for a 50h (prevents freezes for CoolTrainer and LOL glitch).
 
For the LOL glitch version, we first escape from battle using a partial escape glitch item (9F in Red/Blue or -gm in Yellow).
 
We then go to the special spot in Fuchsia City (above) and use 9F (Red/Blue) or -gm (Yellow) (should be on the same page as hex:9E) to make the game 'save' the screen data.
 
Lastly we use an [[unterminated name glitch item]] to perform a version of LOL glitch with the Pokémon based on what appeared at y=01 x=06 before using 9F.
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