Safari Zone exit glitch: Difference between revisions
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When the player performs this glitch, the memory address D365 (the exit location for certain warps) is changed to something other than Fuchsia City (007) in a number of instances. It is normally the expected exit location, though flying to a place also updates D365 to the value of that location. |
When the player performs this glitch, the memory address D365 (the exit location for certain warps) is changed to something other than Fuchsia City (007) in a number of instances. It is normally the expected exit location, though flying to a place also updates D365 to the value of that location. |
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#When you fly to a place. |
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#When you enter a cave entrance/exit. |
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#When you enter the Summer Beach house (Yellow only). |
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#When you enter a gate. |
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#When you enter an Underground Path entrance/exit |
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#When you enter the Power Plant. |
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#When you enter the Pokémon Center on Route 4. |
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#When you go from one route to another (indoor places don't count as a second route). Though the change is not immediate, it happens when you are sent back to the Safari Zone gate. |
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Whenever the player enters the south warp of the Safari Zone gate, the game places the player in 'exit point' hex:04. For Fuchsia City, this is valid, and it has the player walk out of the Safari Zone building. |
Whenever the player enters the south warp of the Safari Zone gate, the game places the player in 'exit point' hex:04. For Fuchsia City, this is valid, and it has the player walk out of the Safari Zone building. |