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Saffron Gym glitch: Difference between revisions
Combined infinite rematch exploit into this page. Explanation should also be coming shortly.
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{{Japan only}}
<!--Extracted from ChickasaurusGL's video-->
The '''Saffron Gym glitch''' (Japanese: ヤマブキジムのバグ, ''Yamabuki Gym Bug''<ref>[https://hakuda2.web.fc2.com/wario/poke2/r15.html Strange behavior of Yamabuki Gym], Legendary Star Blob 2</ref>) is a glitch that only
This glitch manifests itself in two different ways:
* If the player loses to a trainer in Saffron Gym, the game will act as if the player won when the player re-enters the gym.
[[File:Saffron Gym glitch.png|frame|left|Obtaining text about the Gold Badge at the Saffron Gym entrance.]]▼
* If the player wins against a trainer in Saffron Gym, there is a frame window in which the player can talk to the trainer to restart the fight.
Both phenomena are caused by the same problem in the map script of Saffron Gym.
==Loss becomes victory==
▲[[File:Saffron Gym glitch.png|frame|
After losing to a trainer in Saffron Gym, if the player returns to the gym, the game will act as if the player just won the fight. This means that that trainer cannot be fought again, and if talked to, they will say the line of dialog that normally appears after defeating them or defeating the gym. Furthermore, if that trainer is Sabrina:
* When the player re-enters the gym, the game will immediately print the line of dialog that normally appears after winning the battle and exiting to the overworld (about the Marsh Badge letting Pokémon up to level 70 obey the player).
* The player will receive TM46 (Psywave) and the Marsh Badge.
* None of the trainers in the gym will fight the player, as if the player has defeated the gym.
* The player's name will show on the statue at the front of the gym.
The prize money lost is not affected by this glitch.
{{Youtube|EF3RlidjDJk|ChickasaurusGL}}
==Infinite rematch exploit==
{{researchneeded|Confirm that this can be triggered with trainers other than Sabrina.}}
{{clr}}
After winning against a trainer in Saffron Gym, if the player presses A during the first overworld frame, then the trainer will say their pre-battle dialog, and the fight will start again. This can be repeated indefinitely. However, to continue exploiting this glitch, the player must win every fight, because otherwise the first part of this glitch will trigger and prevent the player from fighting the same trainer again.
A very easy way to achieve this is by clearing the last in-fight text box (which states how much money the player has won) with the B button, then immediately starting holding A. This A press will be processed on the earliest frame possible, triggering this glitch.
{{YouTube|_XTVUo9kWKw|Exarion}}
==Trivia==
* Even though the "loss becomes victory" part of this glitch has been known since as early as 2014<ref>[https://games.yahoo.co.jp/qa/detail?qid=12137640567 A question about this glitch] on Yahoo! Games Q&A (Japan)</ref>, the "infinite rematch exploit" part was only discovered in 2019, when a speedrunner named Zweiteturm accidentally fought Sabrina twice on a JP Red Classic run.
* The discovery of the infinite rematch exploit gave rise to the speedrun category "Sabrina%", where the goal is simply to beat Sabrina 100 times.<ref>[https://pastebin.com/WyxiKGQZ Pokemon Red (JP) Sabrina% FAQ]</ref>
==References==
<references />
[[Category:Speed Runner Glitches (Green)]]
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