Savestate: Difference between revisions
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A '''savestate''' (sometimes known as a snapshot) is a file that emulators use to store and recall the entirety of a game's [[RAM]] at a particular point. |
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A '''savestate''' (also known as a snapshot) is a file that when loaded on most emulators updates [[save file|save data]] to an exact point, without having to do anything other than load the file. Savestates even save the point where the background music is. Often they are easier to use than a [[save file]], as no saving operation has to be done within the game. The common file extension for savestates is .sn*, * being a one-digit number. As the filename of savestates must correspond exactly with that of the [[ROM]] it is for, the number in the extension is used for multiple savestates to exist for one ROM. Savestates are created by dumping the game's RAM data into a readable file used by the emulator. |
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[[Category: Terminology]] |
[[Category: Terminology]] |
Revision as of 04:20, 6 September 2019
A savestate (sometimes known as a snapshot) is a file that emulators use to store and recall the entirety of a game's RAM at a particular point.