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Self-referential control character abuse: Difference between revisions
Self-referential control character abuse (view source)
Revision as of 22:40, 12 September 2022
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*The 0x52 control character (player's name) can be included within the player's own name, resulting in an infinite loop.
*The same applies with the 0x53 control character (rival's name) if facing the rival.
*In Generation II, 0x3F is an enemy control character, including their Trainer class. In [https://xcellerator.github.io/posts/tetsuji/
*An exploit similar to the infinite player's name may be possible with <PLAY_G>, PlaceGenderedPlayerName in Pokémon Crystal.
*An exploit may potentially be possible with a [[mobile script]] (0x15) in (Japanese) Pokémon Crystal.
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