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Shiny Shadow Pokémon glitch: Difference between revisions

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{{Home console}}
 
Within Pokémon Colosseum and Pokémon XD, like all main handheld Pokémon games after [[bp:Generation I|Generation I]], it is possible for an encountered Pokémon with pseudo-random characteristics to appear as a [[bp:Shiny Pokémon|Shiny Pokémon]] at a probability of 1 in 8192 encounters. The characteristics of a [[bp:Shadow Pokémon|Shadow Pokémon]] do not remain constant and are determined by the 'random' 32-bit (or 4 bytes in standard 8-bit convention) [[bp:personality value|personality value]], where specifically the 'shininess' is calculated by taking the result of the [[wikipedia:bitwise xor|bitwise xor]]'d player's [[bp:I.D number|I.D]] and '[[bp:secret I.D|secret I.D]]' number, taking the result of using the bitwise xor function between the first two words (16-bit) bytes of the Pokémon's personality value and checking whether the bitwise xor function of the two results is less than eight; meaning that there is an 8 in 65536 (or 1 in 8192) chance that the encountered Shadow Pokémon will be shiny.
 
However, in Pokémon Colosseum and Pokémon XD, if a Pokémon is captured by the player for unknown reasons the first 16-bit [[byte]] or '[[word]]' of the personality value is recalculated, hence there is a 65528 in 65536 (or 8191 in 8192) chance that the Pokémon is no longer shiny after it appears in the player's party, or the storage box system. Likewise, if a non-shiny Pokémon is captured by the player, there is a 1 in 8192 that it appears as a shiny Pokémon in the player's party or the Pokémon storage box.
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