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Glitch encounter systems (0xD057/0xD056): Difference between revisions
Glitch encounter systems (0xD057/0xD056) (view source)
Revision as of 19:24, 13 September 2018
, 5 years ago→When forced outside of battle
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*In Pokémon Green (v1.0) you can get a lock-up, a Trainer blocking the ball, or activate a'broken start menu' effect, where the menu is invisible when you press start until you save and reset.
*In Pokémon Green (v1.1) you can get a glitchy mess like in Red, but music may play.
*In Japanese Blue you can have the game lock up or both warp you somewhere and break the start menu
*In Japanese Yellow (v1.0) you can get animated water drops on the screen with the 'follow me' music playing.
*In Japanese Yellow (v1.1 and v1.2) you can get a glitchy mess of tiles. The effect is probably the same between v1.1 and v1.2.
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