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Glitch encounter systems (0xD057/0xD056): Difference between revisions
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Glitch encounter systems (0xD057/0xD056) (view source)
Revision as of 20:23, 13 September 2018
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==03 and 04 (onward)==
[[File:Battletype03ball.png|thumb|right|160px|Example of a glitchy ball throw]]
Balls are blocked, but first wobble. Their animation plays at a wrong place and your own Pokémon is removed. 04 is essentially the same, except the animation plays at the right place and the correct Pokémon sprite is removed. Just like normal trainer mode, Teleport will fail.
===When forced outside of battle===
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