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Instant encounter infinite chain glitch: Difference between revisions
Instant encounter infinite chain glitch (view source)
Revision as of 04:33, 19 January 2017
, 7 years ago→Mechanics
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[[File:Instant encounter infinite chain glitch.gif|frame|right|Chaining multiple Pokémon using the long name glitch item [[ItemDex/RB:147|2pゥ]] (forced to have 8 8's effect).]]
<!--Video description from ChickasaurusGL's video with permission https://www.youtube.com/watch?v=Wz8MH9cfusQ&t=408s-->
'''Instant encounter infinite chain glitch''' is a glitch in {{RB}} which was found by
In this technique the address CFC4 is also modified to an even number to avoid a freeze that may occur after using 8 8.
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With a unterminated name glitch item, you can work around the CFC4 problem because the tile which affects CFC4 at the Viridian Forest (BGB coordinate x=01 y=05) is hex:30; an even number (non freezing value), which is unchanged after the item is used.
Unfortunately, the item hex:7C effect is different in Yellow, so you can't do this trick there. Furthermore, you seemingly can't even do this with a CFC3 freeze in Yellow
If you do this trick by first entering Route 13 from the west and doing a Trainer escape there instead of using Viridian Forest, you can still force an 'open-menu' encounter, however the menus will be shifted down and you have to scroll through some glitch text (which will be invisible if you used hex:7C via a unterminated name glitch item's item effect change effect). Furthermore, since CFC4 becomes an odd number (even when you use a unterminated name glitch item for this particular location; an unterminated name glitch item sets it to hex:39 which is dec:57), you can't exit the battle here without a freeze.
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